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Predefined Colors
At first,
you need to draw 3 color blocks at the first line of the source bitmap
to define 3 colors witch will be used for the source bitmap itself.
After defined, the 3 colors will be used in special way and you can't
use them for any other elements. They are:
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Background color
It's a color to define the background color of the entire source
bitmap. It means that the compiler of SkinBuilder will ignore all
regions in this color and treat them as the separator of elements.
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Transparent color
This color is defined for the transparent region in image elements.
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Locator color
This color is used to specify the position of points in image
elements. E.g. you need to specify the position of the caption in
the title bar of the window.
Below is a segment for predefined colors
in source bitmap:

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