SkinBuilder-Predefined Colors
 

 

  • Predefined Colors

    At first, you need to draw 3 color blocks at the first line of the source bitmap to define 3 colors witch will be used for the source bitmap itself. After defined, the 3 colors will be used in special way and you can't use them for any other elements. They are:

    • Background color
      It's a color to define the background color of the entire source bitmap. It means that the compiler of SkinBuilder will ignore all regions in this color and treat them as the separator of elements.

    • Transparent color
      This color is defined for the transparent region in image elements.

    • Locator color
      This color is used to specify the position of points in image elements. E.g. you need to specify the position of the caption in the title bar of the window.

    Below is a segment for predefined colors in source bitmap:



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