SkinBuilder-How to use SkinBuilder
 

 

  • Create a source bitmap

    In general, you need to create a source bitmap and draw all elements with some painting tool. E.g. Painter program of Windows, Photoshop, etc. A recommendable way, we suggest you open an existing official skin file from Sunisoft with SkinBuilder tool and save it to a bitmap file. Then modify the bitmap file for your design and compile it to a skin file which you want.

  • Open a source bitmap

    Just click on the menu item 'File'-'Open bitmap...' to open a designed source bitmap file.

  • Open a skin file

    Just click on the menu item 'File'-'Load skin file(*.ssk)...' to open an existing skin file. SkinBuilder will decompile the skin file into a source bitmap. You can save the source bitmap as a BMP file.

  • Open a v1 skin file

    SkinBuilder also supports to decompile a skin file of version 1
    (.sui file). If you have some existing v1 skin files, you can open it and rebuild it into v2 skin files (.ssk file).

  • Preview

    After opened a source bitmap or a skin file, then you can preview it by clicking on the menu item 'Skin'-'Preview'.

  • Build/Build with password protected

    After opened a source bitmap or a skin file, then you can build it to a skin file or a skin file with password protected. Anyone else who want to use or decompile the password protected skin file, he must know the password.

 



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